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plz read : During the 1990s, online games started to move from a wide variety of LAN protocols (such as IPX) and onto the Internet using the TCP/IP protocol. Doom popularized the concept of deathmatch, where multiple players battle each other head-to-head, as a new form of online game. Since Doom, many first-person shooter games contain online components to allow deathmatch or arena style play. And by popularity, first person shooter games are becoming more and more widespread around the world. The kind of games that are played at the more popular competitions are Counter-Strike, Halo, Call of Advanced Warfare, Quake Live and Unreal Tournament. Competitions have a range of winnings from money to hardware.
browser games : As the World Wide Web developed and browsers became more sophisticated, people started creating browser games that used a web browser as a client. Simple single player games were made that could be played using a web browser via HTML and HTML scripting technologies (most commonly JavaScript, ASP, PHP and MySQL).

The development of web-based graphics technologies such as Flash and Java allowed browser games to become more complex. These games, also known by their related technology as “Flash games” or “Java games”, became increasingly popular. Browser-based pet games are popular amongst the younger generation of online gamers. These games range from gigantic games with millions of users, such as Neopets, to smaller and more community-based pet games.

More recent browser-based games use web technologies like Ajax to make more complicated multiplayer interactions possible and WebGL to generate hardware-accelerated 3D graphics without the need for plugins.
governor of gaming : Online gamer must agree to an End-user license agreement (EULA) when they first install the game application or an update. EULA is a legal contract between the producer or distributor and the end-user of an application or software, which is to prevent the program from being copied, redistributed or hacked.[19] The consequences of breaking the agreement vary according to the contract. Players could receive warnings to termination, or direct termination without warning. In the 3D immersive world Second Life where a breach of contract will append the player warnings, suspension and termination depending on the offense.[20]

Where online games supports an in-game chat feature, it is not uncommon to encounter hate speech, sexual harassment and cyberbullying.[21][22] Players, developers, gaming companies, and professional observers are discussing and developing tools which discourage antisocial behavior.[23] There are also sometimes Moderators present, who attempt to prevent Anti-Social behaviour.Warlords pit four players against each other, all fighting to destroy the others’ castles with projectiles while defending their own. When it released, the game was praised for its evolution of Pong’s gameplay — due to its projectiles being similar to the Pong ball — within an addictive multiplayer game.When combined with a solid foundation in vocabulary and grammar, video games help students improve reading,

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